POV-Ray : Newsgroups : povray.general : Help needed with radiosity and caustics and dispersion and... : Re: Help needed with radiosity and caustics and dispersion and... Server Time
12 Aug 2024 19:29:49 EDT (-0400)
  Re: Help needed with radiosity and caustics and dispersion and...  
From: Spider
Date: 24 Feb 1999 16:15:35
Message: <36D46A96.FF2A70EC@bahnhof.se>
Well, I'm OOP in every-way... (I do JAVA as well :-)
But, I think POV animations and several other things would be easier o
acces with .<variable>
Perhaps only read-only (only an only to many?) but it would still be
nice.




Rudy Velthuis wrote:
> 
> Spider schrieb in Nachricht <36D2CD37.BED49543@bahnhof.se>...
> >While we're at it, when will someone do a OOP-POV ???
> >dot separated keywords and so on.
> >int photon.mapsize
> >int photon.level
> >vector camera.look_at
> >vector camera.postition
> 
> I've been thinking along the same lines last night. We can access a vector's
> x, y and what-not, but we can't access an object's elements like that. I
> would really have been glad to have something like camera1.position.x and
> camera1.look_at.y or for an Escher pic I was working on.
> 
> (Must be our Delphi background, I suppose <heh>.)

-- 
//Spider 
( spi### [at] bahnhofse ) [ http://www.bahnhof.se/~spider/ ]
#declare life = rand(seed(42))*sqrt(-1);


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